Saturday, 18 November 2017
UV Texture editing excercise
Friday, 17 November 2017
Thursday, 16 November 2017
Motion paths
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| To animate an object along i path i first used the brazier tool to draw the path editing the vertexes after can be used to change elevation |
Keyframe animation
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| I have used schematics to to help me accurately position the ball, I scrubbed the bar left and right to see how the animation plays |
Handles
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| With this i can now transform and scale the curve and it will effect all the child objects of the curve making it a lot more easier to rotate the object for example. |
Tuesday, 14 November 2017
Skybox
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| to allow the skydome texture to be visible on the inside i used the Reverse function in the Mesh display menu |
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| To make it easier to edit the scene with the skydome i placed the skydome in a layer and made the layer into a template by clicking on the 3rd box in the layers tab till it showed T for template. |
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